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Dragon Quest Builders 2 [PS4] Playthrough #108, Malhalla: Arm Raid Shelter

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This is video #108 in my playthrough of Dragon Quest Builders 2 for the Sony PlayStation 4. This video does not contain commentary. To view the commentary version, click here: https://youtu.be/X0UXJf4ErBk

Dragon Quest Builders 2 [PS4] (No Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML27_3ay3c6t1vUDoEwjhkq7R

Dragon Quest Builders 2 [PS4] (Commentary) Playlist: https://www.youtube.com/playlist?list=PLIZ8kn0xML24R0hrnk7Xf_k_DVNn4uQyY

Previously, Heorot's monstrous new friends led him to the Haven of Hargon, the one safe spot remaining in Malhalla. There, he met Hellen, a seemingly intractable priestess in the Children of Hargon.

After resuming, Heorot speaks with N04H for the next errand (time 2:14). At the robot's request, Heorot draws out the Arm Raid Shelter blueprint. However, there is the problem of materials.

Heorot speaks with Hellen for the next errand (time 5:25). Southwest of the Haven of Hargon, there is a place where Malroth has molted. Hellen tells Heorot to retrieve at least 5 Terrible Talons, 3 Humongous Horns, and 10 Scales. She will provide more information upon his return. Arisplotle will accompany Heorot on this journey.

Heorot leaves the Haven. There are things that he can collect to the south, but he should leave the Frogstools undamaged.

A short distance southwest, a scene takes place (time 9:09). There is a pass to the south, but there is a gravitational globule that makes it impassable.

Farther west, another scene takes place (time 9:31). A gravitational globule appears in a pass to the west. That means Heorot cannot go directly west.

To the southwest, another scene takes place (time 10:05). Heorot and Arisplotle have found Malroth's shed skin, which has formed an archway. Time to take a closer look. There are also hostile shadow monsters. Some of them have useful materials. For instance, the dark ravens have Cotton and Bones, and the wolves have meat.

After defeating some monsters, Heorot reaches Level 32 (time 11:20).

At one base of the shed skin, Heorot can find some Scales and Terrible Talons (time 12:04). He also finds Strange Sand and Spoiled Soil. Heorot learns the recipes for Citadel Wall and Citadel Floor.

The archway of shed skin is primarily composed of Scales. There are also Humongous Horns along the archway.

A scene takes place after Heorot gathers the required items (time 14:08). Arisplotle warns him that neither warping nor the Windbraker work in this place.

Heorot continues gathering materials while here. I recommend gathering a lot of Scales, maybe about 250. That will minimize the need for return trips. There are more Terrible Talons at the southwest base of the molting. After Heorot gathers what he needs, he heads back towards the Haven of Hargon.

At the Haven, Heorot reports in to Hellen (time 18:53). Errand complete! Heorot learns the recipe for the Forbidden Altar, a new workstation.

Heorot speaks with Hellen for another errand (time 21:14). Heorot must make a Forbidden Altar and use it to process Malroth's moltings: the Terrible Talons, the Humongous Horns, and the Scales.

At the workbench, Heorot crafts three Forbidden Altars. This will accelerate the processing of Malroth's materials, as they take time to process, like cooking stations and forging stations. The good thing is that each altar can process up to nine of a given material at a time.

After processing some of Malroth's materials, Heorot obtains an otherworldly metal called Malrothium (time 24:14). He learns the recipes for Spaceship Wall, Spaceship Corner, and Doors of Doom.

Heorot reports in to Hellen (time 24:45). Errand complete! She now seems content for Heorot to build until Doom's Day.

Heorot now has the materials and knowledge he needs to build the Arm Raid Shelter. At the workbench, he builds some Spaceship Wall and Spaceship Corners, which require Malrothium. He also builds Reinforced Iron Corners, which require Iron Ingots. The Doors of Doom require Malrothium and Bones. Heorot gathered Iron Blocks from the workshop where he found N04H.

Once he has the materials needed, Heorot works on the Arm Raid Shelter blueprint. Make sure to destroy the damaged blocks.

Heorot soon finishes the Arm Raid Shelter blueprint (time 31:40). His new allies are impressed.

He reports in to N04H (time 34:58). Errand complete! Of course, this is just the start of the structure that Heorot will eventually build.

Next time, Heorot will continue helping the monstrous denizens of Malhalla.

Thanks for watching!

Recording date: September 21, 2019

Dragon Quest Builders 2 [PS4] Playthrough #108, Malhalla: Arm Raid Shelter – Online videóklip leírása

Tekintsd meg a(z) Dragon Quest Builders 2 [PS4] Playthrough #108, Malhalla: Arm Raid Shelter című zenei videót a Videok.top gyűjteményében! Ez a felvétel jelenleg a látogatók körében is rendkívül népszerű. Böngészd a legújabb klipeket, fedezd fel kedvenc előadóid dalait, vagy találj további hasonló zenei tartalmakat a kapcsolódó címkék segítségével a nap 24 órájában megszakítások nélkül.

SZÓLJ HOZZÁ

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